Finally Addressing the Modding Gap: Warframe's New Quest Corrects a Longstanding Issue
The popular online game known as Warframe, a title where you can feed yourself to a giant mouth and pilot futuristic vehicles, has launched a new update. The Vallis Undermind exemplifies the creative flair that has come to define Warframe in recent years.
The new content, released on Wednesday, introduces a new mushroom-themed warframe that does a little dance, along with a whole new explorable fungal area. However, it also revisits core concepts, with a new mission aimed at making sure this complex, vast long-running online game is understandable by new players.
Introducing "The Teacher"
Titled “The Teacher,” this is the highly anticipated mission that instructs Warframe players on how to use one of the game's fundamental yet complex systems: modding.
In Warframe, modifications are enhancements that can be added to your character or your weapons to improve their stats. They range from the straightforward (increase damage or speed up reload rate) to the incredibly intricate. Dedicated players often produce extensive guides about optimized loadouts that use powerful mods in combination to create overwhelming power.
“Many players likely started their journey, seeing mods, not really understanding it,” explained a key developer. “We believed it was crucial, upon completing the mission, for players to think, ‘Wow, modding is interesting. I'd like to experiment further.’”
Teamwork in Action
“The Teacher” was created through a partnership between the original developers, who provided the narrative sauce, and a supporting studio, who crafted the gameplay, which will be introduced to new players.
In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who takes away the player’s abilities and melee weapons, and compels them to use the mod system to effectively show its potential.
Several developers were already fans of the game, but others had never played before, according to a principal games designer. It was this outside perspective that proved critical.
“The first thing we did was basically sit behind them and have them experience the introduction and document extensively on everywhere they fell out,” the designer said. Early-game menu pop-ups introduced players to modding. But the team observed these weren't effective for all.
“Certain players missed fundamental guidance where the game highlights it saying put the mod in the slot,” he said.
Addressing a Real Need
Warframe’s mods allow players to create incredibly strong combinations that fill the display with damage values. But "The Teacher" isn’t really about that. There will be some long-time players who wish the quest was geared more towards their needs, like optimizing for endgame challenges. But it became clear that “The Teacher” is filling a real and significant gap for newcomers — and that doing so isn’t as simple as it looks.
“Numerous subtle adjustments and little subtle things in the background there to just sort of show you what it can do rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create elemental damage types; in this case, Magnetic damage that eats chunks out of enemy shields.
“Adjustments to the armament to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “However, the goal isn't to explicitly tell players, 'with a basic modification, you only got a low probability to proc an elemental effect.' So how do you tutorialize that without changing it?”
Veterans will instinctively look for that kind of weapon effect and understand how it works, but beginners require instruction to pay attention to these things.
“It’s not a kind of game development that we previously focused on just because that hasn't been our focus,” said a story developer. “However, this oversight meant that we never really told people how to use mods.”
Significant Investment
“A tremendous amount of work is required for just making a seemingly straightforward quest that — honestly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for loads of people.”
The designer was visibly glowing with excitement over being able to work on a game that he loves — and to craft a mission for one of his favorite characters.
“I'm a huge fan of Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
An Evolving Onboarding Process
In the 12 years since its release, Warframe has been in a ongoing struggle with its own player onboarding process. There are lots of complex systems that players don’t need to worry about — and won't encounter until hours into the game. And others, like modding, that increase in depth depending on your level of engagement. An update earlier this year improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with less time on the grind up front.
With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s initial hours doesn’t stay locked in 2013. Beginners can find their way — even if they miss the menu prompts.